7 Great iPad Coding Apps...With Awesome Videos How To Use Them!

November 30, 2016

Here are 7 of the most popular iPad coding apps, complete with a description and a video that shows you how to get familiar with each app so you can use it in your classroom today!  Sometimes all a person needs is a little push in the right direction to get started- that is why I made each one of these videos.  Happy coding!

Daisy The Dinosaur

Cost: Free

Age Level: Early Elementary

Account Information: No account is needed to use this app.

Description: This is a great beginner app for those looking to learn coding skills. No scripting is involved, instead users simply drop and drag commands to program Daisy the Dino to move, turn, grow, and more.

 

 

 

Kodable

Cost: Free to start, Paid subscription unlocks more features ($7.99/mo.- paid monthly, $6.67/mo.- paid annually)

Age Level: Early Elementary

Account Information: Teachers must sign up with email address before using app. Students don't need to create an account, but must create a profile (simply by adding their name) on the iPad they are using. Additionally, teachers can create a class and add students manually at www.kodable.com.

Description: This elementary level app is great for scenarios where multiple students must share an iPad. The tutorials included with this app are extremely helpful for both students and teachers who are learning to use the app. There is no scripting involved, instead students drop and drag tiles to command an onscreen character to move around.

 

 

 

Move The Turtle 

Cost: $3.99

Age Level: Upper Elementary, Middle School

Account Information: No account is needed to use this app.

Description: Move the Turtle is an excellent coding app that incorporates more mathematical skills, compared to other beginner coding apps. For example, instead of simply moving the turtle forward, users must use the rulers on the left and bottom of the screen to gauge how far the turtle must move forward. In addition to math skills, there are other unique tasks required in this app, making it slightly more complicated than typical beginner coding apps.

 

 

 

Lightbot Jr. and Lightbot

Cost: $2.99 each (Purchase Lightbot and Lightbot Jr. Bundle for $4.99)

Age Level: Upper Elementary (Lightbo Jr), Middle School & Secondary (Lightbot)

Account Information: No account is needed to use this app.

Description: Lightbot and Lightbot Jr help students learn to code by slowly introducing concepts such as directions, sequences, procedures, and loops. There is no scripting involved, making these both great beginner apps not only for elementary students but for students of all ages. In addition to primary teachers, middle school and secondary teachers may want to consider using these apps with their students if they have never coded before, as they are easy to use yet more appealing to older students when compared to other beginner apps. A great feature of these apps is the ability to create multiple users, so multiple students can share a single iPad.

 

 

 

Cargo-Bot

Cost: Free

Age Level: Middle School, Secondary

Account Information: No account is needed to use this app.

Description: Cargo-bot is a fun game based coding app that can be used with a wide range of students. The easier levels are perfect for middle schoolers, while the more difficult levels provide a good challenge to secondary students. The more advanced concepts taught in this app- such as reverse engineering and sequencing- are well suited for the math classroom.

 

 

 

Hopscotch

Cost: Individual version (app image with black background) is free to start, Paid subscription unlocks more features ($7.99/mo.- paid monthly, $6.67/mo.- paid annually). There is also a School version of this app (app image with white background) available for $9.99 (all characters are unlocked in this version, meaning there are no in-app purchases or subscription fees involved). The school version of the app also includes features that allow students to share their work easily, and it allows teachers to easily track their students. Try the free version first. If you like it, consider buying the school version.

Age Level: Middle School, Secondary

Account Information: User must create an account.

Description: Great for creative learners, the app lets users express themselves as they design, code, and publish their own art and games that anyone can play. The simple user interface allows users to drag and drop blocks to create scripts which can be played when activated. This app is quite powerful and complex, making it a good choice for middle school and secondary teachers looking for their students to build upon skills learned in beginner apps, such as Lightbot and Lightbot Jr.

 

 

 

Swift Playgrounds

Cost: Free

Age Level: Middle School, Secondary

Account Information: No account is needed to use this app.

Description: Swift Playgrounds is the most visually appealing coding app available on iPad. Users solve interactive puzzles in the guided “Learn to Code” lessons to master the basics of coding, while additional challenges let users explore code and create programs that are engaging and unique. Setting this app apart from many coding apps is the use of actual text script instead of blocks containing commands. Apple produces this app, and has made available a teacher guide. Click here to view, or use your iBooks app to search iTunes store for Swift Playgrounds: Learn To Code 1 & 2.

 

 

 

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